WASTE NO SPACE

Generate more POWER to shoot the WASTE into SPACE - from all the POWER you generate!

HOW TO PLAY:

You only need your mouse.
Click and drag to "fling" a package full of waste into space. Your pull defines the power of the "fling". More power pulled means higher power costs.

Every few seconds you generate new power, but also new waste.

Waste storage is limited. If you don't send enough waste into space, you lose.

You can:

- Build generators to produce more power per round. (Flash button)

- Build waste storage to extend your planet's capacities. (Crate button)

- Build a satellite and shoot it into space to see more space. (Zoom button)

Everything you do costs power.

Beware: WASTE is fragile and might explode when handled too rough.
If you don't shoot it out far enough, it will crash back onto the planet.

All icons in game have tooltips - just hoover them to see what they do.

Thank you for playing the game! I hope you enjoy it and don't drown in the nuclear waste too often <3

This game has been produced in two days by me alone. My head hurts.
Big thanks go out to Kenney for providing those cute assets for free! They helped me a lot in learning game design by prototyping!
Submission for Kenney Jam 2025

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Known Bugs:

- Game stutters when particles are spawned for the first time (colliding waste and exploding waste)

- Camera does not reset properly when resetting game. Zoom level only resets after 2nd satellite being shot again.

- Shooting indicator glitches with small pulls.

Notes:

Many more features were planned for this game. Rockets to destroy waste. Flying magnets that pull waste behind it, aliens randomly picking up waste and more planets/asteroids... and wormholes. I wanted to add some more indicators for what is happening on tick. Little numbers plopping up at the top HUD element would be my first attempt.
Also, I am in dire need of proper sound design. After a good sleep I will work on that more :)

Updated 4 days ago
Published 6 days ago
StatusIn development
PlatformsHTML5
Release date 6 days ago
Authorximossi
GenreStrategy
Made withGodot, Adobe Illustrator
Tagskenneyjam
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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